Debugging in 3.5.4f1

I know that there is stuff all over the place for this… but it all seems to be outdated and therefore useless… I attempted to follow this guide:

http://docs.unity3d.com/Documentation/Manual/Debugger.html

but it asks you to do things which have now changed in the unity UI and I just can’t find out how to get it setup, which is a real killer as I need debugging

found out issue has nothing to do with unity, it’s an issue with a plugin I am using called zigfu, it’s doing this to me:

Error Error: System.BadImageFormatException: Could not load file or assembly 'file:///J:\Dropbox\ICT313\zigfu testing\Assets\ZigFu\Scripts\_Internal\OpenNI.Net.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format. (Error: System.BadImageFormatException) (Assembly-UnityScript-firstpass)

Error File name: 'file:///J:\Dropbox\ICT313\zigfu testing\Assets\ZigFu\Scripts\_Internal\OpenNI.Net.dll' (File name) (Assembly-UnityScript-firstpass)

Error WRN: Assembly binding logging is turned OFF. (WRN) (Assembly-UnityScript-firstpass)

Error Note: There is some performance penalty associated with assembly bind failure logging. (Note) (Assembly-UnityScript-firstpass)

The docs did not really change much from 3.5.3 to 3.5.4, so we never uploaded them. Try:

http://docs.unity3d.com/353/Documentation/Manual/Debugger.html