I’ve come across a bug which I’m trying to fix. It seems like it would be a simple fix but I need to interrogate the value of a specific string so I can see what’s wrong.
I can attach the debugger fine, but none of my break points get hit. I tried changing the script so it outputs the value of the string to the console, but even that doesn’t work (I get no output).
I’ve tried:
- Cleaning and rebuilding the project
- Restarting VS and Unity
- Deleting all temporary files (.vs, obj, Library etc.)
- Deleting the component, creating a new one and reattaching the script
- Restarting my computer
- Updating Unity to the latest version
It’s infuriating because all I need to do is hit one break point and I can figure this out, but the debugger has suddenly stopped working which has completely blocked me.
I’m using Unity 2017.1.0f3 and Visual Studio 2015 Update 3 on Windows 10.