Debugging logged errors with no stacktrace

Hi all

My project has started to spit out a lot of errors along the lines of:

Can't remove MeshFilter because SphereProportionActor (Script) depends on it

Unfortunately, this doesn’t appear to be an Exception: it simply gives me the error message with no stack trace. Double clicking the error will not take me to the suspect line of code.

What is the best way to investigate these errors?

Thanks,
Ves

Answered here: