Those all talk about how to set up everything and get dlls built, which I can do. However, they leave the actual debugging as an exercise to the user. I don’t have visual studio, so I’m interested in using xamarin studio or monodevelop to enhance the uisystem dlls.
That’s pretty much it.
You should also copy the debug symbols (.mdb files) to get it working.
In case you’re on Windows, i think you’ll need to convert the .pdb files into mdb files before.
Just drag the whole folder output folder to the correct location or comment the build commands to make it automatic. Doing it automatically will save a ton of time.
I am 70% sure you can’t debug with Xamarin so switch over to monodevelop. It should just be a matter of connecting the debugger like you would for a normal Unity project.