Debugging using Visual Studio 2010

Is it possible to debug unity using Visual Studio 2010?

When I try to debug using monoDevelop, I simply attach the debugger to process.

But when I attach visual studio 2010 to Unity.exe, nothing happens.

Is there any specific process that I need to attach to?

Until this feature is included in Unity, this is one way:

I wish.

No, it is not possible at this time. :frowning:

After test, the Mono 4.0 can debug now.