I’ve set up my own instance of the WebApp (hosted on AWS) along with my own coturn server.
Using the URP streaming sample on one machine and a browser (browsing to the WebApp via its public DNS name) on another machine, the stream never succeeds.
I am configuring ICE servers as both STUN & TURN using a username/password (which both work according to the ICE-trickle test)
In the browser, the webrtc information (e.g. about:webrtc in firefox) shows that a local & remote SDP offer is present but ICE never succeeds (or is attempted).
If the unity3d app and the web browser are on the same machine, it works fine and a stream starts.
My question is: How do I go about debugging the entire flow so that I can determine the cause of the failing stream?