Hello Guys,
Unity Version: 2022.3.51f1
SoC: Snapdragon 666
GPU: Adreno 512 GPU
We are facing an issue with decal in Android devices using Snapdragon 666 (Adreno 512 GPU), decals simply start to blinking on run time, it don’t happen in all other devices we tried, just on this specific one.
I’ve tried a lot of things until try to disable Auto Select API for Android and then remove Vulcan from de list and just let OpenGL ES 3.0 there, so the decals starts to work on this specific device, but with a very poor performance.
I recorded a video of the same app running on Vulkan, all the other grass type are decals.
Video:
We need to found a solution because my client has some embedded devices with this SoC, so it no option to change the device, so I appreciate any kind of help, thanks in advance.
Thanks
Eros