Hi Folks,
I’m having an issue with the decal projector not working on frosted glass. I’m fairly new to Unity, so it’s possible I’m doing something wrong…
I have created a frosted glass material and Receive Decals is switched on:
In scene, the decal projector (the red writing) shows on opaque materials, but it just goes through the glass. I’ve tried quite a few different glass materials & played with the settings, but it’s like it’s not even there (you can see the decal goes to the back of the window sill behind the glass).
Have I discovered a bug, or is there some trick to it I haven’t discovered?
Any help would be greatly appreciated as I kind of need the full text to be able to appear anywhere.
Thanks,
Jim.


