I am trying to make a decal shader and I want it to be able to use reflection probes, but pretty much stuck. Only thing I was able to do is to predetermine wich reflection probe terxture it will use, but this method lacks probe blending and box projection feature of probes. I tried to use Reflection Probe node, but it just appears black no matter what, even if this is not a decal shader. I also tried to use custom solutions from internet, but they are not working either. Maybe someone knows how to properly do this?
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