Decal Projector with Unlit shader?

I’m trying to achieve this in HDRP, the closes I can get is using the Decal Projector but I want my texture to be Unlit like in this image. Any ideas how to achieve this (note the terrain will be uneven in my project)

Maybe there is another way to achieve this without using a decal projector?

5916704--632033--upload_2020-5-29_18-20-4.png

I solved it by using Custom Pass Volumes. The gold circle always gets drawn above the land now, and when the character is behind an obstacle it shows the dither effect.

5919278--632405--upload_2020-5-30_14-0-46.png

Can you describe your solution in detail? Thanks!