Hello all,
I am trying to add a drop shadow for my 3d character and thought using a decal would make it easy. It has made it easy apart from me wanting the decal to get smaller when my character jumps. I thought I would be able to do this with changing the projectors bounds to get smaller at the bottom but seems I’m not allowed to do that so I am trying to solve it with a Decal Shader Graph. But I don’t know which node controls the scale of the decal, it doesn’t look like there is one to me, am I missing something?