DecalFramework

How do you use the bloodCollision sctipt ie attach to what object ?

Its a C# script in the the download but no example of how to use it.
using UnityEngine;
using System.Collections;

public class BloodCollision : MonoBehaviour {

etc

using UnityEngine;
using System.Collections;

public class BloodCollision : MonoBehaviour {

and where did the gravity effect go ?