Decals? How Do I add them to walls?

Title says it all Everytime I add a decal to the wall it completly covers the wall? How do I make it just be a sticker on the floor?

If you are using projectors for decals (afaik there’s no default “decal” support in unity), you need to make sure (apart from having correct shader for the projected material) that your projector material texture’s wrap mode is imported as “Clamp”. Make sure the edges of the texture are black / transparent (depends on your blending method) (the edges will be “stretched to the infinity” when clamping). You can also go “advanced” in the texture importer and check “border mipMaps”, this will make sure that the transparent edges of your texture won’t get mixed with some dirt in the mipmaps