I am using two similar functions on a character that distinguishes between a box collider and a sphere collider. I though by using -
void OnTriggerEnter(SphereCollider other)
{
//Do stuff
}
void OnTriggerEnter(BoxCollider other)
{
//Do different stuff
}
I would be able to call different actions, however I am getting the error -
Script error: OnTriggerEnter
This message parameter has to be of the type: Collider
I know that using the word Collider, would call the function. However that calls any type of Collider, not a specific collider, which is what I am trying to do. MonoDevelop didn’t have any problem with me typing SphereCollider and BoxCollider, even having it in the auto complete suggestions.
Maybe I am missing something under using Unity… using System… Could someone please advise me on how to look for Trigger colliders separately, i.e. one way for Boxes and another for Spheres?