Decreasing a Normalmap's strenght

Hey i’m new to unity and I have an problem where my normal map is too strong(bumpy).
here is my workspace:
alt text

As you can see, the model looks very rough, too rough for my likings.
So the solution i’m looking for is to decrease the normals strength inside of unity.
Otherwise i’d have to remake the normalmap, wich i made with crazy bump and that demo has run out. I can’t use the NVidia photoshop filter, and i got problems installing the gimp’s one so if anyone’s got an good alternative for that, that’be great.

Thanks in advance!

Bram

1 Answer

1

If you use a greyscale image as a normal map, you get a “Bumpiness” slider which does what you want.[9149-screen+shot+2013-03-21+at+9.26.37+am.png|9149]

Oké i see, that works, but i'm using a coloured normal map?

Please don't post comments as answers. Post comments by clicking the [add new comment] button, a window then open for you to type in. Answer fields are for answers only, as this is a knowledge base. Here at Unity Answers, Answer means Solution, not Response. Please watch : http://video.unity3d.com/video/7720450/tutorials-using-unity-answers You don't have to wait for a moderator to approve a comment, and you'll also get a better chance of getting an actual answer if the main list shows none or one answer in blue =] I have converted the above to a comment for you.

Use the comment, rather then new answer to reply :) Yes, you'd have convert your normal map to a greyscale image first, which is probably a catch-22 because you'll need a normal editor to do that!

Oké thanks!