dedicated server deallocating after playing few minutes automatic. How to solve this issue
I know it’s too late but i will write the solution for whoever has the problem. Go to your Game Server hosting-fleet and select your current fleet. Go to your change cloud server density.
Your problem is, you allowed x amount of cpu usage per machine. But you use y amount of cpu which is higher than your limit. Unity allows some CPU usage spikes but if it’s consistently above your limits, your servers will be shut down. If you are not using some CPU-GPU intense things, try to optimize your servers. You can use some great assets like Headless Builder | Utilities Tools | Unity Asset Store this.
I’ve had similar experiences in the past, and it can be really frustrating when your server keeps deallocating unexpectedly.
One thing you could try is checking your server’s settings to see if there’s a setting that automatically deallocates the server after a certain period of inactivity. If that doesn’t work, you might want to look into any software updates or patches that could address this problem. If you’re still having trouble, it might be a good idea to reach out to your hosting provider for assistance. They may be able to offer more specific advice based on your server’s configuration. Also, as an option you can try dedicated services on ewebguru.com.
If your dedicated server is shutting down automatically after a few minutes, check for overheating, faulty hardware, or misconfigured power settings. Review recent software updates and monitor resource usage for spikes. Consult your hosting provider’s support for further assistance if needed. https://www.absapex.com/