Dedicated Server vs Host

What are the differences between the two other than a Host spawning a Client.

If I want to have a player on the server interact with connected client players through spawning enemies, manipulating objects, etc - do I need to use a Host or can these be done with a dedicated server?

A host is just a client who is also the server. If you can set things up to where the server can run without spawning it’s own client object, then it’s a dedicated server.

1 Like