Default Asset Files

Why are there two “assets” files in my data folder? Can I choose to have only one?
I have:

  1. globalgamemanagers.assets
  2. sharedassets0.assets

Why is there more than one?

My best bet:
globalgamemanagers.assets is for unity internal gamanager assets.

sharedassets0.assets does contain assets that are used in more than one level.
That helps to only put the assets once in the exported build while not loading unused assets when your scene is loaded.

This assets are how unity works and im not aware of any way of changing that.
Do you have any particular problems with the files or why are you asking?

1 Like

I simply like to know my project’s files. Thx! :slight_smile: