Default MixedReality template scene freeze on Meta Quest 3 during runtime

I’ve previously successfully set up MixedReality project using the MixedReality template from the Unity hub.
However, for some reason my current applications I have running Unity 6 (Unity 2022 still works) are frezeing on my Meta Quest 3 as soon as I click skip or next on the first UI after a few seconds.

My old applications freeze even before starting.
Any ideas what can cause this? Feels like a URP thing but I’m way to unskilled to understand whats going on and I get no error messages in Editor mode, and the app just stops responding.

Note worthy is that this was working just a few days ago, and within i believe the last 48h it has stopped working.

Update:
A couple of days later I’ve now factory reset the headset and a blank MR project is now working on the headset. No clue what might’ve caused this.