Default to Desktop Resolution?

Is there a way to have a Unity application (desktop) default to the desktop resolution? I can set a specific resolution in player settings, but I don’t want a specific resolution. Equally, I can set a variable resolution in a script, but that happens after the player settings have already been used, and essentiallly means that the user experiences the resolution changing twice in very quick succession. Not gamebreaking, but very ugly. So I guess I could set the game to run in a very small window initially, and then switch to fullscreen and desktop resolution in a script, but I still end up with a window forming and disappearing unnecessarily. Not as ugly, but still a little bit ugly.

Is there any way to set the default Unity resolution via a script or in some variable fashion such that it is set before Unity sets a resolution and opens up?

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I needed this today. Is it possible?