Hi, I attached this script Unity - Scripting API: Rigidbody.AddExplosionForce to a box and placed near lots of cubes with rigidbody and box colliders but I still cant get it to work, i think I’m missing something here.
Illustration:
Hi, I attached this script Unity - Scripting API: Rigidbody.AddExplosionForce to a box and placed near lots of cubes with rigidbody and box colliders but I still cant get it to work, i think I’m missing something here.
Illustration:
Setting variables radius and power to private does the job.