hello, im saving data to json file , then i load but , if there is no save file , i mean first start of game, something like this, if(!File.Exists(path)) wont work for me, i want to give default values before anyrhing saved. i would set values on start but it will set everytime i start game,
how do i check if savegame.json does not exist {
Life=5
Coins=10 } for example?