Deferred unity bug

Hey everybody! im STRUGGLING with a really HARD bug im having on Unity 2021.3.14f1 with deferred Lightning, i dont know what is the cause and i tried everything, changing settings in the renderer, changing quality and everything but i have the same result/bug everytime.
Lights dissapear as if Forward lightning was active.

THE FUNNY THING IS: Whenever i turn a “flashlight” on the player, wich is a spotlight, lights nearby the player fixes themselves and start working as they should be.

Any expert on lightning and how it works?