Deflatted beach ball?

Hi all,
I have read in old docs that it was possible to make something like interactive deflated beach ball using interactive cloth, but apparently its replaced with cloth in current version, however in cloth I only manage to make it react to sphere or capsule coliders and if it collides with plane well its not really being deformed by it and could roll on it but not like expected, so how could I make a deflated beach ball with current unity version? thanks in advance for any clue =)

The term you need to search for is “soft body physics” (as opposed to “rigid body physics”).

I haven’t tried it, but Obi appears to claim to do what you’re describing: Unity Asset Store - The Best Assets for Game Making