Deformable Terrain


how can I terraform the player? I’m working on a VR game and I would love it if when you hit a mini island with your hand there was an actual dent in it. Are there any assets, tutorials or anything like that? The Island would look like this:

Looks like the style of terrain you’re aiming for is actually a generic mesh and not actually Unity Terrain.

In that case, you can take a look at this tutorial here: Mesh Deformation, a Unity C# Tutorial

If you’d still like to do it with Unity Terrain, then this thread right here is a good starting point: Implementing destructible terrain, deformable ground, or craters for an artillery game (think scorched earth!) - Questions & Answers - Unity Discussions