Right now I am accessing data from web server. But main problem I was facing right now it that I can’t able to access recent data on the spot. Not always this is happening but mostly it is taking 5 to 10 minutes delay.
If same URL, I paste into browser then I have latest data access over their but Unity have older data to display. After few minutes automatically Unity has latest data.
I want accuracy in data retrieval as browser has. At present I am using following code for fetching data from web server.
WWW www = new WWW (url);
//Load the data and yield (wait) till it's ready before we continue executing the rest of this method.
yield return www;
if (www.error == null) {
//Sucessfully loaded the XML
Debug.Log ("Loaded following XML " + www.text);
} else {
Debug.Log ("ERROR: " + www.error);
}
If any other way exist that can solve my problem then give me help in this.