DelayedCallManager crash

Hey posting a crash that just occured… I can not reproduce it, and it’s the first time it appeared, but just after we upgraded Unity to 2022.3.45f1, and now we are affraid to release the game with that version.

Any ideas?

Native StackTrace:

Thread 0 (crashed)
0   libunity.so                        0x0000007d2f89e360 DelayedCallManager::CancelCallDelayed(PPtr<Object>, CallObjectState (*)(Object*, void*), bool (*)(void*, void*), void*) 
1   libunity.so                        0x0000007d2fa5d69c MonoBehaviour::StopCoroutineFromEnumeratorManaged(ScriptingObjectPtr) 
2   libunity.so                        0x0000007d2f81659c MonoBehaviour_CUSTOM_StopCoroutineFromEnumeratorManaged(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*) 
3   libil2cpp.so                       0x0000007d259d74f4 TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D_gshared (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\Generics__90.cpp:17791)
4   libil2cpp.so                       0x0000000002377418 TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\Generics__90.cpp:3523)
5   libil2cpp.so                       0x0000007d259d741c TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D_gshared (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\Generics__90.cpp:17736)
6   libil2cpp.so                       0x0000000002ef6be4 TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\UnityEngine.UI.cpp:3783)
7   libil2cpp.so                       0x0000007d26556be4 Graphic_CrossFadeColor_m0D1181CC2BF5CE521C14C85BE9CEB22EC0129D43 (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\UnityEngine.UI.cpp:17158)
8   libil2cpp.so                       0x00000000018a5e68 EventFunction_1_Invoke_m98A8A653E7180305E41F7CFFDDD9D32C63B96FE7_gshared_inline (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\GenericMethods__17.cpp:40103)
9   libil2cpp.so                       0x00000000018a5e5c EventFunction_1_Invoke_m98A8A653E7180305E41F7CFFDDD9D32C63B96FE7_inline (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\GenericMethods__17.cpp:12564)
10  libil2cpp.so                       0x0000007d24f05e6c ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\GenericMethods__17.cpp:27953)
11  libil2cpp.so                       0x000000000307cca8 ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6 (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\UnityEngine.UI__3.cpp:4245)
12  libil2cpp.so                       0x0000007d266dcca8 StandaloneInputModule_ProcessTouchPress_mD72A0807626DA04E47313F9553249DD4A32625E3 (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\UnityEngine.UI__3.cpp:19448)
13  libil2cpp.so                       0x0000007d266dc360 StandaloneInputModule_ProcessTouchEvents_m042FC6B13874B1EE6699BBB51F02FE3A435A25F0 (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\UnityEngine.UI__3.cpp:19079)
14  libil2cpp.so                       0x0000007d266dc0c0 StandaloneInputModule_Process_mBD949CC45BBCAB5A0FAF5E24F3BB4C3B22FF3E81 (C:/work/Unity3D/projects/zombies-merge/Library/Bee/artifacts/Android/il2cppOutput/cpp\UnityEngine.UI__3.cpp:18964)
15  libil2cpp.so                       0x0000007d24b7ef34 il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) 
16  libil2cpp.so                       0x0000007d24b7ee80 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) 
17  libunity.so                        0x0000007d2fa3f264 scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) 
18  libunity.so                        0x0000007d2fa4eb28 ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) 
19  libunity.so                        0x0000007d2fa5c440 MonoBehaviour::CallUpdateMethod(int) 
20  libunity.so                        0x0000007d2f8a0b20 void BaseBehaviourManager::CommonUpdate<BehaviourManager>() 
21  libunity.so                        0x0000007d2f9632d8 ExecutePlayerLoop(NativePlayerLoopSystem*) 
22  libunity.so                        0x0000007d2f963318 ExecutePlayerLoop(NativePlayerLoopSystem*) 
23  libunity.so                        0x0000007d2f9635ac PlayerLoop() 
24  libunity.so                        0x0000007d2fad0fcc UnityPlayerLoop() 
25  libunity.so                        0x0000007d2fae6594 nativeRender(_JNIEnv*, _jobject*) 
26  libart.so                          0x0000007e5a7c1230 <symbols missing for uuid: 2452917c4ff69cbb6e75e5512260946b> 
27  libart.so                          0x0000007e5aa28fb0 <symbols missing for uuid: 2452917c4ff69cbb6e75e5512260946b> 
28  libart.so                          0x0000007e5aa28034 <symbols missing for uuid: 2452917c4ff69cbb6e75e5512260946b> 
29  boot.oat                           0x000000007290e9ac <symbols missing for uuid: 0000000000000000000000000000000000000000>