deleted a prefab in one branch, need to recover in another previous branch, but not working

i made a mistake and created a prefab using some assets in the hierarchy and then accidentally deleted the prefab. now the layers/assets are gone from the hierarchy… “darn,” i thought. then some relief, “ok, well- there’s version control yay!” so i revert back to an older branch where the prefab did not exist, but all the layers in the hierarchy are still missing. i don’t see any documentation on this, can someone please help me recover?

plastic scm is absolutely abysmal. what is the point of version control and pullling/pushing changes, if changes permeate branches anyway?

1 Like

Hi,

Undoing changes is a straight operation in Plastic SCM.

  • If you didn’t checkin your changes, you can just undo the pending to checkin changes to return to the previous version.

  • If you checked-in your changes, you will need to switch your workspace to the previous changeset. Not sure if you are following a single-branch or multi-branch workflow but you need to switch your workspace to the previous changeset. You can do it from the changesets panel if you are using the Unity plugin.

If you install the Plastic Cloud edition standalone client (www.plasticscm.com → Downloads), you can open the"Branch explorer" view and switch to the desired changeset.

Regards,
Carlos.