Hello!
I thought bounds = new Bounds(new Vector3(120, 0, 120), new Vector3(240,240,240)); will make a box centered at 120,0,120 and its size will be 240,240,240
so its extents will be 0 to 240 on x, -120 to 120 on y, 0 to 240 on z
This definitely isnt the case though, am I looking at this wrong?
For X axis
When my player is at 0,0,0, the grass is drawn
When my player is at 120,0,0, the grass is drawn
When my player is at -1,0,0, the grass isnt drawn
When my player is at 121,0,0, the grass isnt drawn
For Y axis
When my player is at 0,0,0, the grass is drawn
When my player is at 0,240,0, the grass is drawn
When my player is at 0,-1,0, the grass isnt drawn
When my player is at 0,241,0, the grass isnt drawn
No mater where my player is at on z axis, as long as he is within the x and y, it will always be drawn. So if player is at 0,0,4000 the grass gets drawn
This makes absolutely zero sense to me