Deleting one game object directly impacts tile map

Not sure how to explain this problem so I have a video…

Basically, deleting or hiding ‘Enemy#1’ would seem to also hide my tilemap even though they should not be linked in any way and I cannot find a link between them, you can hide and unhide the tilemap independently of the enemy, and once the tilemap is hidden the enemy can be hidden and unhidden as intended too.

I’m not sure but what is the purpose that you make it disappear? everything show up because of some reason, if you delete it (even you think they are not link in any way), there will be bugs appear sooner or later
@hill climb racing