Demolition Derby is on the App Store!

I’ve just sent in my first App for the iPhone, and it was just published to the store

it’s available for $0.99 USD, so be sure to check it out.

There’s also a video trailer on my blog!

http://www.gotow.net/andrew/wordpress/?p=29

Very cool looking game! Especially for your first app.

Great Job!

I’m amazed you were able to get mesh morphing working on an iPhone version. What size is your app weighing in at?

If you can up your texture resolution and still keep it under 10MB it’ll look even better :slight_smile:

Looking forward to playing it!

Cheers,

—Josh

I think it’s around 15 mb…

Thanks guys!
I’m pretty excited, but I hate how long the app store takes to verify apps!

If it’s already 15 MB may as well up the texture resolutions to make them sharper on the screen.

Maybe do that as an update later on so you won’t get pushed to the back of the line for Apple approval this time.

Cheers,

Josh

Apple passed it, and it’s live on the store!

cool game but how did u get the mesh to deform like that

I just loop through all of the vertices and move them based on the force and distance from point of impact. It’s pretty simple really, I’ll post about it later.

Kudos, I’m off to the store now. :slight_smile:

So it has real time damage.

Brilliant!

I thought you would just swap out different meshes. I’ll be looking forward to your post about moving the verts.

Congrats on your first iPhone App.

—Josh

Hey Max,

When you play this game, it seems if you just go into practice mode on first run, you wind up with a dead car. Pressing gas does nothing, though you can hear the engine sound pitch up slightly.

At first I thought the game was broken and was going to report this. Then I tried popping into the Garage and found all the engine settings were on 0. I hit Default and they popped up about a third. Then when I went into the arena the car ran.

So, it seems you have some kind of first run/default settings bug. I’d fix this ASAP dude.

Thanks for notifying me! I’ll get right on that!

EDIT:
Ok, I fixed it… now I just have to wait through two weeks of bad reviews before apple approves it =(
sometimes I hate computers…