Starting from this week, I’ve been experiencing build freezes when resolving dependencies in my project when the UnityAD adapter is enabled. The build process extends for over two hours and eventually freezes. Disabling the UnityAD adapter seems to resolve the issue, with the process completing in about 5 minutes.
This problem began occurring without any recent updates to the SDKs or Unity version. The build was functioning correctly up until last week.
This sudden onset of the problem without any changes in the environment. If anyone has experienced similar issues or has insights, I would be very grateful for your guidance.