Deployable Size

This is probably a silly question, but how can the deployable size be brought down by switching to Pro? Right now, I am at 19MB for a very simple game and would like to make it smaller. How much of a difference can it make?

iPhone Advanced supports stripping, which removes aspects that aren’t used from the libraries and uses a microlib for the .net core which saves additional space.

Any idea on how much space? It seems that size is a factor in downloads.