Deploying to my android phone

Hey guys I’m trying to deploy the Penelope project to android, but every time I do this and with a different project(A Blank scene with a CUBE Object) I get this error saying:

“Error building Player: Exception: android (invokation failed)
ERROR: unknown error
cmd:android list target -c”

what can I do?

This error happens to me quite a lot too. I tried to set the android sdk directory but it’s not working.

A temporary fix that I found is that I just unplug the usb data cable (and/or close unity3d 4.0) and then plug the usb cable back.

I’m waiting for a solution or some explanations for this behavior.

“Error building Player: Exception: android (invokation failed)
ERROR: unknown error
cmd:android list target -c”

This particular error should not at all be connected to the status of the device. If you can still reproduce this I would be very interested in knowing more about your setup. Can you please file a bug report and then post the case number in this thread?