This asset has been replaced with NWH Vehicle Physics.
Looks very nice! It have clutch simulation?
Not jet. There is a piece of code that approximates engine load and adjusts rpm of the engine based on it creating the effect of the clutch, but the script so far has been designed for keyboard or accelerometer input and clutch is thus automatic. Adding manual clutch and manual shifting is on a to-do list for future releases.
Ok, Thank you for your fast reply, I’ll wait for the next updates, thanks!
Videos look great. Will you add moving suspension parts? Webplayer demo?
I’m in the process of getting more detailed models that have separate suspension parts.
All the ideas and suggestions that I get I will try to implement in the next version(s). Thank you for your suggestions, they have been added to my to-do list
At the moment moving suspension parts can be done by using joints.
I am giving away two vouchers for this asset.
I will PM first 2 users that post after this post in this thread with a voucher code. If you get the asset please leave a rating in Asset Store in return
Post 1
I have sent the PM to your inbox.
One more left guys and gals !
Post 2 to the max
looks cool
Missed, lol
That is it for free vouchers. PMs have been sent. Have fun!
New update with bug fixes related to Unity 5.5 has been submitted for review. Expect it in a few days.
Was it removed? I was about to buy this asset after trying others, but I cannot find it anymore
It has been temporarily removed until I finish the work on the new version. I did not feel that the code was to my liking anymore and so the new version will be actually a complete rewrite with nothing in common with the OVPK, but users that got OVPK will have an option to upgrade to it.
It is about 50% done with basic functionallity implemented, but still needs a lot of work.
Here is a video from a while back (much has been changed in the meantime):
That’s awesome, this new system looks very promising! Thanks, I’ll keep watching and waiting for it.