[Deprecated temporarily: I’ve decided that I’m going to create textures for this, rather than using the current atlas’. I wanted to deprecate it, so it doesn’t end up breaking anyone’s projects when I replace them all.]
***Update 1.1 is now live on the Asset Store!. Prefab count now up to 479.
Here is a link to it on the asset store
Currently (as of 10/06/17), this package includes the following.
479 Prefabs
224 wall panels (16 variations of the set)
48 Ceilings with emissive lighting (4 variations of the set)
(also included those 48 Ceilings with point lights included)
48 Ceilings with no lighting (4 variations of the set)
26 Different Floor pattern variations
2 Floor-Lights (2 variations of textures)
4 Animated door variations w/ script and animations included
4 Animated Hanger door variations w/ script and animations included
Included a simple demo scene, and a few simple prefab rooms. Did not include any Post Processing effects, or Standard Assets, as I wanted to keep the package as clean as possible. Feel free to make it look as pretty as you want!
If you are using ProGrids, I generally use the snap size of .5 and .05 if I’m doing fine detail work and adjusting. If you don’t have ProGrids, I highly suggest you check it out. It is amazing for working with modular kits.
All items currently in this package are UV texture wrapped from a single Material. Includes Albedo, Specular (also Metallic), Normal, Height, Occlusion, and Emissive lighting. Textures are all built into a single Atlas, made from purchased textures from GameTextures.com. So, you know the quality is impressive! Drawcalls and Tri counts are kept very low for good performance. All are designed to be usable for Top-Down, FPS, 3rd Person, etc.
I will be continuing to update this kit and have many plans for additions. Please do make any suggestions for improvements, as I intend for this to grow exponentially. I will increase the price once it has grown in size, so get in while the price is low!
Character Model/Controller not included. Only in the images to show size comparisons.
Next on my agenda for the next update is to build stairs/ramps, and prep variations of the ceilings to acommodate multiple floors and levels. I also plan to start to build some props such as pillars/wall-mounted things/etc. I’d like to start toying with more emissive textures for some monitors and screens and controls.
Thanks for your support, and looking forward to bringing you more! Can’t wait to see what you build with this!!!
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](3D Sci-Fi Modular Level Building Kit | 3D Sci-Fi | Unity Asset Store)
(http:// 3D Sci-Fi Modular Level Building Kit | 3D Sci-Fi | Unity Asset Store)3D Sci-Fi Modular Level Building Kit | 3D Sci-Fi | Unity Asset Store
Next update, I plan to add in a few more variations of things, and build up some ramps/stairs, and prepping for tiered levels for multiple floors.