Hello everybody! Let me introduce you to my first public asset. This is a package of 3d models, which can be used for background in your scenes.
This package contains 9 MESH BASED mountains for background usage. Mesh objects are around 6k verts.
nex upd mountains will get higher polycount and they will get LODs
upd 1.3:
*All mountains now have LOD meshes.
upd 1.2:
*Normal maps now got 4096x4096 resolution
*Pack now include PSD file, which contain some diffuse and mask textures for variate current mountains
Each mountain has:
____Diffuse map - BMP 4096x4096. Save the quality.
____Normal map - EXR32 4096x4096 (upd1.2). Accurate normals and No more god damn artifacts! ![]()
____Specular map (optional) - JPG 4096x4096. Save the space for specular.
____Displace map (optional) - RAW32 4096x4096. Build your own terrain! And don’t worry about “stairs” effects.
WARNING ! Package contain high quality maps, so you need some space to land them! =)
Take a look on link below!
https://googledrive.com/host/0B2WjYt3_DQBJT2pSaXh1bDN4Sm8/DesertMountainsWeb.html
Please notice that demo has low map resolutions to prevent high download time.
If you will have any wishes or questions about mountains, please write me on zelmund@mail.ru
Soon i will create vol.2 and vol.3, but i need to know something to improve profit:
- do you need mid poly(~25k verts) meshes and LODs in package?
Package released!
