Hi,
My current problem is this, I have to create 3 enemies or 2 enemies and a collectible card. Now, I need a script for a level load or atleast the pseudocode which can direct me as to how I can make the loadlevel in such a way that all the three enemies have to be killed or that 2 enemies are killed and the collectible card is obtained. Something like:
if(Enemy1==Destroyed Enemy2==destroyed CardCollected==true)
then
{Destroy Door and levelload(1);
}
Please help me out, I need this for a class project and I am just beginning work in Unity.