Desktop and mobile game in Unity VR

Hi,
I’m new in game development, however, I have a question. It is possible to make in Unity a desktop windows GUI than can control the objects in a VR mobile game, but in real time?

Thank you,

Hi, yes you could do it using any multiplayer networking solution, one using LAN connection when available would give lowest latency.

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How to get highest latency then?

Latency is the time a command takes to execute on a remote target, aka Lag. You want it as low as possible.

Increasing latency is easy, just code a delay into the command path.

You could start experimenting with “Photon PUN free” from the asset store:

Go through all the tuturials.

Then you’ll just need to send commands as RPC (remote procedure calls) from desktop game to mobile game.