I’m creating a game that is similar to a Rubik’s Cube in the fact that you have a 3 x 3 x 3 that you can turn the sides to create new cube arrangements.
However, coding this in proving to be extremely difficult. I tried creating lists for cubes that move when you twist in one direction or the other, but that would mean updating the cubes for each list whenever it’s rotated.
My brain is starting to go numb. Maybe I deserve this.
But if anyone thinks this is easy and can give me a C# explanation, I would be really happy. Thanks.