Destroy GameObject A or B

So, on this project I have a script (JS):
#pragma strict
function Start () {
Destroy(GameObject.Find(“cell1door”)) || Destroy(GameObject.Find(“cell2door”));


Now, I get an error with the the || part.
Is there any way of fixing this where both have a 50% chance of being destroyed.

You can’t use this syntax.

You have to do something like this:

function Start () { 
if(Random.value >0.5)