Is there a way to have a script that destroys the tag found in the script if thats clear?
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GameObject.FindWithTag (“Goo”);
Destroy (gameObject);
Is there a way to have a script that destroys the tag found in the script if thats clear?
Like
GameObject.FindWithTag (“Goo”);
Destroy (gameObject);
your question is not well worded, and try a google search
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