I receive a error
The name `largeFlame’ does not exist in the current context
using UnityEngine;
using System.Collections;
public class AI : MonoBehaviour {
private GameObject targetFlame;
// Use this for initialization
void Start () {
largeFlame = GameObject.Find("large flames");
//GameObject largeFlame=GameObject.Find("large flames");
}
// Update is called once per frame
//On va vérifier la collision every frame.
void Update () {
}
void OnControllerColliderHit (ControllerColliderHit hit){
if (hit.collider == GameObject.Find("Sphere").collider)
{
Destroy(largeFlame,0); //destroy 0 = immédiatement.
}
}
}