Destroy Moving Object with Vive Controllers

Hello,

I am not 100% sure if this is the right place to post this question. I am extremely new to Unity and most scripting. I have a GameObject that orbits around a fixed point. I want to have it become destroyed when hit with one of the Vive controllers. What would be the best method to try and accomplish this? I know it is an open ended question, I am just not sure how to proceed. Many thanks!

Colliders (or triggers) can sense when there is a collision between objects. OnTriggerEnter or OnCollisionEnter are the functions triggered Unity - Scripting API: Collider.OnCollisionEnter(Collision) . You can destroy a gameobject with Unity - Scripting API: Object.Destroy or turn it off with gameobject.setActive(false)