void OnTriggerEnter(Collision other)/void OnCollisionEnter (Collision other)/(Collision collision)
Destroy(this.gameObject)/(gameObject)
etc, etc, etc,
tried all these different ways to make the object disappear when colliding with another but the object still doesn’t disappear
not found, this object have a riggid body and box collider…
the object does not disappear when colliding with another…
Some alternative?