I want my player(car) to destroy on getting in contact with other vehicles for some reasons I can’t use rigidbody on any of my game object so I can’t use OnCollisionEnter /OntriggerEnter
Is there any other way of doing this ??
Hi mate, you could try and use a rigidbody and check the is Kinematic checkbox (so it doesn’t react to a collision), then set your collider to use triggers instead so you can call OnTriggerEnter instead of OnCollisionEnter
Hope this helps 
P.S Just curious, why can’t you add any rigidbodies to your object?