I want my player(car) to destroy on getting in contact with other vehicles for some reasons I can’t use rigidbody on any of my game object so I can’t use OnCollisionEnter /OntriggerEnter

Is there any other way of doing this ??

Hi mate, you could try and use a rigidbody and check the is Kinematic checkbox (so it doesn’t react to a collision), then set your collider to use triggers instead so you can call OnTriggerEnter instead of OnCollisionEnter

Hope this helps :slight_smile:

P.S Just curious, why can’t you add any rigidbodies to your object?