Destroying Gameobjects immediately is not permitted bug?

I’m getting an error
("Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
ObjectRender:OnTriggerEnter (UnityEngine.Collider) (at Assets/_Scripts/ObjectRender.cs:14)
")
whenever The player collides with a trigger collider which is supposed to Enable and Disable certain areas of my map. Why this confuses me is because the code does not contain a destroy whatsoever.

This is the code I get sent to when clicking the error
image