destroying multiple gameobject in a single collision.

hello,
i want to know that , how can you destroy multiple gameobject in a single collision.

I had five cube object in my scene and i was trying to destroy every single cube, when anyone of the cube detects collision.

Can somebody help me…

You are a little vague on what you want here. From what I understand, you want one collision to trigger the destruction of multiple boxes. If that is what you are trying to achieve, then something like this should work.

//number of boxs in scene
public int boxNum = 5;
	
void onCollision(){
	for(i = 1; i < boxNum; i++){
		Destroy(GameObject.Find("Box");
	}
}

Whenever you get a collision, if you use the method onCollision now it should destroy all boxes.