destructale environment

hi guyz i have made some barriers ,really worked hard on texturing ,is it possible to make those barriers destructale ,if yes how

Call `Destroy();
on the gameobject and it will disappear.
If you want to make it pretty you’d instantiate a wreck and/or particleeffect before destroying it.

Instantiate(Explosionprefab,transform.position, Quaternion.identity);
Instantiate(Wreck,transform.position, Quaternion.identity);
Destroy();