Hello, how can I create an effect similar to Worms games where you can destroy the ground?
I’m kinda new to Unity, and I have no clue how to manipilate sprites at this level.
If I have a big sprite(the ground) and throw an explosion to it, how can I make it create a hole in the sprite?
Thanks for your time!
mgear
June 12, 2016, 1:12pm
2
This asset would be perfect for worms-clone,
Our PixelSurface asset has just been released in the Asset Store! PixelSurface creates a 2D pixel environment. You have complete control over how this surface is divided into tiles for efficient processing, as well as how big the pixels appear on...
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Basically you set/paint/erase the pixels you want to modify,
If I create a new texture and then assign it as a sprite to a gameobject, then how do I mask the object to the texture as it changes the texture in runtime??